IN THIS LESSON

Learn to use Design Thinking to help your students use Makey Makeys to create accessible and inclusive video game controllers.

Project Slide Show
XBox Adaptive Controller Video
XBOX Example Video
Student Examples Video
  • AKS-1 identify the features of current technologies and use that knowledge to understand emerging technologies

    AKS-2 curate (analyze and evaluate) a variety of resources and digital tools to construct knowledge and produce creative artifacts

    AKS-6 select and use the most appropriate platform, tool, style, format and digital media to clearly and creatively express thoughts, messages, goals, or positions

    AKS-7 use digital tools to expand personal viewpoints and enrich learning by collaborating effectively both locally and globally

  • E - I can use design thinking and computational thinking to successfully design, build, and improve a controller useable by diverse users and create a game that is playable by diverse users.

    S - I can use design thinking and computational thinking to successfully design, build, and improve a controller useable by diverse users and modify a game to be playable by diverse users.

    N - I attempted to use design thinking and computational thinking to design, build, and improve a controller useable by diverse users and modify a game to be playable by diverse users.

    U - I did not use design thinking and computational thinking to design, build, and improve a controller useable by diverse users or modify a game to be playable by diverse users.