IN THIS LESSON

I can use a design process to create imaginative solutions.

In this lesson, we will be revisiting our maze games from last year. We will learn to use variables to keep score. We will work together to add variables to our maze games to keep track of how many times we touched the walls of the maze. Then, you will complete the flappy bird parsons problem to keep track of how many times you restart.

  • AKS-5 develop and employ strategies for understanding and solving problems in ways that use the power of technological methods to develop and test solutions

    IAO- 5d. create programs that include sequences, events, loops, conditionals, and variables

    AKS-6 select and use the most appropriate platform, tool, style, format and digital media to clearly and creatively express thoughts, messages, goals, or positions

    IOA-6.a create original works or responsibly repurpose or remix digital resources into new creations

  • E - I can solve a parsons problem involving variables, conditionals, and loops and create a playable game of my own that uses variables, conditionals, and loops.

    S - I can solve a parsons problem involving variables, conditionals, and loops.

    N - I am learning to use variables, conditionals and loops.

    U - I cannot use variables, conditionals and loops.